01
Web design
Positioning, structure, and interface design so your site explains the business the way a good salesperson would.
Most company websites fail before a pixel is chosen. The offer is fuzzy, the pages copy the competitor, and the visitor cannot tell what to do next.
We start from how you sell. What you actually deliver, who you refuse to serve, and which proof a Jakarta buyer needs before they write. Then we design the pages around that — not around a template.
You leave with a site that looks considered and, more importantly, that a sales lead can send without a follow-up explanation.
02
Web development
Fast, maintainable sites and web applications — built to last longer than the campaign that launched them.
A handsome mockup that cannot be updated is a liability. We build sites and applications that your team can keep, with performance and accessibility treated as defaults, not extras.
That means clear information architecture, sensible CMS or content files when you need them, and code another engineer can read in six months. We prefer static and well-scoped dynamic pieces over a stack that needs a specialist on call.
If you already have a design, we implement it faithfully. If you do not, design and development run as one brief.
03
E-commerce
Shops that make it obvious what you sell, what it costs, and how to pay — built to be updated when the catalogue changes.
A shop fails when the product is unclear, the checkout is a maze, or the team cannot change a price without a developer. We design and build storefronts around those three jobs.
Catalogue, cart, and payment should match how you already sell — not a template that assumes a different business. If you only have twenty SKUs, we will not pretend you need a marketplace.
If the real problem is the offer or fulfilment, a new shop will not fix it. We will say that before you fund the build.
04
SEO
Search work that matches how you sell — structure, content, and technical basics so the right Jakarta buyers can find you.
A site that cannot be found is a brochure in a drawer. We treat search as part of the product: clear pages, titles and descriptions that tell the truth, and a structure Google can crawl.
That usually means fixing what the site is saying, what it is blocking, and which queries a real buyer would type — not stuffing keywords into a page nobody should rank for.
If the offer is still fuzzy, SEO will not save it. We will say that before you buy a retainer.
05
Performance and hosting
Fast pages and a host that matches the site — static where it can be, measured where it matters.
Speed is part of trust. We build and host sites so they stay fast: static HTML where the content allows it, images that are not oversized, and a host that does not need a specialist on call.
That is the same bias as this studio site — ship files, not a stack. If a page is slow, we measure it and fix the cause, not add a plugin.
Hosting is not a lock-in. You get a setup you can move: Cloudflare, Vercel, Netlify, or the server you already pay for.
06
Maintenance
The work after launch — updates, small changes, and a studio that still answers when the site is live.
Launch is not the end of the site. Prices change, pages rot, and a form breaks on a Friday. We keep a retainer for companies that want a studio on the other end of the email, not a ticket queue.
Scope stays small and named: content updates, dependency and security patches, small features. We will not sell a bloated monthly package to sit unused.
If you only need us for a rebuild, that is fine too. Maintenance is optional — it is there when the live site still needs an owner.
07
Mobile apps
Apps that ship — scoped for a real platform and a date, not a feature backlog that never ends.
An app only helps if people can install it. We take a product brief through design, build, and release with a scope you can hold: iOS, Android, or both; the features that matter; and a date.
We are a small studio. That is useful when you need a team that will cut what does not fit the budget instead of inflating a backlog.
If the job is actually a website, we will say so before you fund the wrong thing.
08
Games
Game products that get released — scoped, built, and shipped, not left as a pitch deck.
Games only count when they ship. We take a playable brief through design, build, and release with a scope you can hold: platform, features, and a date.
We are a small studio, not a 200-person publisher. That is useful when you need a focused team that will tell you what does not fit instead of inflating production.
If the idea should be a site or an app rather than a game, we will say so early.